However, subsequent Paper Mario games couldn’t keep the momentum. It made the combat more fun and it made the story bigger and weirder, and fans loved it. Like many game sequels, The Thousand-Year Door took what worked about the first Paper Mario and expanded upon it. Then, in 2004, Nintendo released a sequel on the GameCube called Paper Mario: The Thousand-Year Door. So it developed the Paper concept and released the first Paper Mario game, which continued the JRPG trend. When it came time for Nintendo to make a new Mario RPG for the Nintendo 64, it no longer enjoyed a strong relationship with Square. They might not remember that, originally, Paper Mario evolved from the Super Nintendo classic Super Mario RPG, a game that Nintendo developed alongside Squaresoft (now Square Enix) with the goal of imbuing the Mario Universe with Final Fantasy-style storytelling and turn-based combat. Those who haven’t played the game, or have only played the more recent entries in the franchise, might not understand the fuss over a series whose latest offerings have suffered middling reviews.
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